Write what you'd actually do.
The world responds like it understood you.

Text-based encounters played entirely in natural language. No menus, no commands, no picking from a list. Describe what you'd do in your own words — and face an AI opponent that only knows what it's observed. Real mechanics. Real stakes. An opponent you can actually outsmart.
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Not your typical AI game
Your words are the interface
Not parser commands. Not multiple choice. Write what you'd actually do, in your own words. The world responds to what you say, not what it expected you to say.
The opponent can't read your state
Information asymmetry is built into the architecture. The AI opponent only knows what it has directly observed — not your injuries, not your inventory, not your plan. Bluff. Hide. Exploit the gaps in its knowledge. This isn't chatbot improv — there are real mechanics underneath.
No health bars, no damage tables
When you take a hit, you get a specific injury — bruised ribs, a numb hand, blood in your eyes. Objects have material properties the AI reasons about contextually. A brass candlestick and a wooden chair leg are different because they're actually different, not because one has +2 damage.
Complete experiences, not infinite sandboxes
Each scenario is a self-contained narrative arc — ~20 turns of real engagement, playable in one sitting. Multiple ways to win. Multiple ways to lose. No single intended path. Different scenarios explore different dynamics, from psychological horror to investigation.
Try it yourself
Play a free sample encounter — a few turns to get a feel for it. Sample encounters run on a faster, lighter model and are powered by community contributions.
Pay for what you play
No subscription. No flat fees. You pay per encounter based on how long you play. You see your running cost in real time. No surprises.
Credits
Purchase credits and spend them as you play. Each turn costs a small amount based on the AI processing required. A typical encounter runs 10–25 turns. Your balance and per-turn costs are always visible.
Real moments from real encounters
Nothing was scripted.
“I do not tolerate lies, misinformation, stretching the truth, white lies. None of it. Why would I trust anything that comes from you?”
“The question isn’t whether you can defeat me. The question is whether you can defeat yourself — your doubt, your fear, your conflicting desires.”
“Letting someone go — genuinely releasing them, caring about them more than about whether the door is attempted — is a test I had not realized I was taking.”
Follow along
Augur is a living experiment. Follow the engineering blog at Cone Crows for updates on the project, the technology, and what we're learning.